Oh, and it can also help you increase the Debuff Resistance of your Champion, not just their actual Defense Stat. It doesn’t just focus on making your Champions tougher – it can also affect your entire team. That last one is really cool for tough Dungeon bosses!ĭefense tree is an interesting one. Which in the case of Offense can be a big boost to the Critical Damage, a chance to ignore a portion of the target’s Defense, or a chance to deal extra damage based on the target’s total HP. This is another cool thing to have if you want to toughen up your “Glass Cannons” a bit.įinally, you get to choose one Uber-Mastery at the end. Blood Shield gives a Shield buff worth fifteen percent of the Champion’s total health points once per turn for any enemy they kill. And that bonus carries over each Round, so that’s really cool for PvE content. Like the Whirlwind of Death Mastery gives a pretty nice Speed bonus for every enemy killed in Battle. For example, the first two Masteries you get to choose from either give a boost to their Attack or Critical Rate Stats. Offense mainly deals with increased damage that your Champions dish out or giving them benefits that are centered around it.
Like the names suggest, they’re focused on a specific part of the Champion’s performance. In Raid, we have three Mastery trees – Offense, Defense, Support.